Inside is totally different...

I am a student at Hull School of Art and Design, This blog will form part of my portfolio of work required for interactive communication, with a focus first semester on - What makes good design? This will manifest itself through a series of reviews.

Thursday, 3 November 2011

The Elder Scrolls V: SKYRIM

Its 10 days to until the fifth installment of the Elder Scrolls is released. My enthusiasm for oblivion (Skyrims predecessor, IV Elder Scrolls) was demonstrated through the improbable number of hours I sank into the game. This is left a furtile interest in the genera. I mean to say I cannot wait for skyrim. It looks to be one of the best games to date. Casting a huge shadow over the RPG genera.

There have been some amazing trailers released, This has lead me to question the importance of marketing in relation to games and games releases. Is marketing as influential as reviews? or does one hold sway. Certainly both are of vast importance to the success of a game. However smaller companies lack the ability to create such huge advertising campaigns as the ones seen for major titles such as Modern warfare and Gears of war.

Essentially for me a game is foremost a success or a failure dependent on the gameplay. All other elements (Aesthetics, graphics, storytelling, harmony, novelty etc.) must be considered and are important to balence, but should be secondary to gameplay.

Awe inspiring and spine tingling! 

Cinematics and voice acting that wouldn't be amiss in a blockbuster film.

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